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Old Apr 17, 2005, 10:29 PM // 22:29   #1
tektonik
Lion's Arch Merchant
 
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Default Caster Shutdown - War/Mes

First off this is tried in true in a group enviroment. Running it with Blood Eagles and it is really starting to flesh out after a few changes.

Attrib:
8 dom(8-10 is the same length for Blackout)
8 insp(your gonna need mana at some point)
9 Str(Only need it for Length of Sprint and DBS no attack skills)
11+1 Hammer (Damage of your weapon so you are not gimp )

Armor:
Gladiator(if your being hit its over or roflcopters)

Skills:
Blackout
Dwarven Battle Stance
Leech Signet
Power Drain
Inspire Hex
Drain Ench(made worthwhile now)
Ether Lord
Sprint

Strat:

Ok this rely's on a few things. One you are not damage, while I have killed many a people the purpose of this build is SHUTDOWN, not draining energy not damage to casters but preventing them from jack. Given that your group needs DPS the group I run with does. When the main target is called you look for another monk and let the Mes know which one so you dont run into issues with backfire.

I normally run up and backfire once that wears down I bring up DBS to stop any x>1 sec spells once BO refreshes hit that again next time you are waiting for refresh, interupt(save signet for signet of devotion) or Inspire hex on a teamate. If it is a hex you can use (ie. blackout) use it then hit ether lord. Rinse repeat.

Once the group moves on your target I normally hit Blackout then find another target cause that guy is going down fast. If/when your team is winning use DBS/interrupts for guys trying to rez.

Last edited by tektonik; Apr 18, 2005 at 07:21 AM // 07:21..
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Old Apr 18, 2005, 09:08 PM // 21:08   #2
Jia Xu
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Join Date: Apr 2005
Location: England
Guild: Dynasty Warriors
Profession: Mo/E
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interesting combination of blackout / DBS. However, for better shutdown on a healer monk, a nasty combo is Arcane conundrum to get their skills doubled casting time, which leaves them TOTALLY open to a powerblock, disabling all their healing skills for 11 seconds. i think if you just switched blackout and DBS for those, you would be taking out those monks for a lot longer, giving you more time to throw backfire and your other skills. arcane conundrum is a really good skill if you go for illusion magic (unfortunately my mesmer is a Domination mesmer :S) but experiment, its a powerful combo in my GvG and PvP experience, because all those annoying healing spells (Word Of Healing, Orison) are all suddenly susceptible to a nice powerblock / leak / spike / drain.
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Old Apr 19, 2005, 04:35 AM // 04:35   #3
tektonik
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that is a good point mainly we wanted a war/mes and this is what I came up with. I assume mes will be better with mesmer spells and am still looking into this.
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